Life hasn’t been easy for the Deftones lately. Late last year we learned that their latest album release would have to be pushed back to November. And then, it was delayed again after one failed attempt at mixing and mastering. In January, guitarist Stephen Carpenter dropped the official release date: April 8th, and by now you’ve probably gotten a […]
It has become clear, in the wake of the disastrous Unsung Story, that we may never get a proper successor to Final Fantasy Tactics. Fortunately, the original game is as good today as it was in 1998.
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The craftsmen of Yharnam sure knew their business.
Actress plays mysterious member of Black Organization
More drama in wake of Phil Anselmo’s drunk Dimebash outburst? Naturally. Despite multiple apologies and an offer to leave Down, the backlash over his Nazi salute and white power shoutout continues. There’s deservedly a bit of anti-Anselmo sentiment going around at the moment. Down has been dropped off the FortaRock Festival in the Netherlands and their show in New Orleans […]
Toymakers and collectors came out to play at this year's Wonder Festival Winter event on Sunday at Makuhari Messe in Chiba. Below you'll find a selection...
It’s a long, grisly war out there, commanders. These alien occupiers are tough bastards, and you’re gonna lose a lot of good men and women. We’re here to help you keep casualties to a minimum.
Series adapting 4-panel manga will premiere in April
As we go deeper on the year, bands are announcing tours across North America for the upcoming months and we’ve just gotten word about The Black Dahlia Murder hitting the road this spring with Fallujah and Disentomb. The band will travel across the country and will be performing their very first album Unhallowed in its […]
As we continue into February we have a number of exciting releases this week. We start by getting the final installment in the Assassin’s Creed Chronicles series, Russia, which will be available along with the trilogy containing all three parts. In addition to that, we have the uniquely designed Unravel, which looks like an interesting title for indie fans. There is also the next Ultimate Ninja Storm title, which seems to finally cover all of Naruto, plus some of the side story stuff. Finally, Destiny fans can take annoying their significant other to the next level with the Crimson Days event. Tuesday 2/8 Unravel (XBO/PC/PS4) Assassin’s Creed Chronicles: Russia/Trilogy (XBO/PC/PS4) Dying Light: The Following (XBO/PC/PS4) Naruto Shippuden: Ultimate Ninja Storm 4 (XBO/PS4) Alekhine’s Gun (XBO/PC/PS4) Arslan: The Warriors of Legend (XBO/PC/PS3/4) Destiny: The Taken King Crimson Days event -this week only-
We’ve seen video games nail cloth physics, hair physics, and even water physics. Penis physics, though? That’s mostly a new frontier.
Obi-Wan & Anakin series is the first real dud of Marvel’s series of new Star Wars comics.
You may have heard that Stone Temple Pilots have launched a internet-based open audition for a new frontman. You download the instrumental, sing over it and slap it back up online for the band to review. You can even upload music videos. In an interview with Rolling Stone, guitarist Dean DeLeo says the band has an idea […]
Eight flavors enter, four flavors leave. The latest in Lay’s interactive marketing is the Flavor Swap, pitting tried and true potato chip flavors against newcomers across four categories—BBQ, spice, cheese and heat. Let’s do this.
PS4/PC game ships February 16 in N. America, Europe
Sony’s E3 conference last year showed off big name titles like The Last Guardian and Final Fantasy VII Remake, but the game that truly caught my attention was unlike either of those two. It didn't include weapons, nor were there signs of fantasy or RPG elements. Instead it embraced the natural beauty of mid-west America, and gave it a stunning visual style to emphasize the sights you can expect to see if you ever visit some of the region's national parks. That game was Firewatch and it doesn’t disappoint.
Firewatch follows Henry, a middle-aged Coloradoan who has signed up to work the summer as a fire lookout for one of the more remote areas in the Shoshone National Forest. Due to how isolated the location is his only human interaction is with his boss Delilah through his radio. The game follows their ever changing relationship as weird occurrences begin to happen around Henry and his lookout tower.
There is very much a constant theme surrounding Firewatch and the characters in the game - that of running away. Whether it be from reality, from facing the truth, or from acknowledging the consequences of your actions. It's a fitting theme, doubly so considering that many of us use video games as an escape from reality. So while you may briefly escape your own reality by playing Firewatch, you can also choose for Henry to either face the reality of his situation, or to continue to ignore it.
The story in many ways is just a vehicle for the most important and interesting gameplay aspect of Firewatch - the dialogue system. This system, as in titles like Mass Effect, allows you to choose from two or three options when conversing with Delilah. Each choice will change both your current relationship as well as potential future lines of dialog and dialog choices.
A simple prior choice can come back up in future conservations. So for example during one of my first conversations with Delilah I asked if I should beat up some teenagers who were lighting fireworks. She did not agree. About thirty minutes later, in a different area of the game, I found some beer cans that the teens had left; Delilah then referenced the previous conversation and gave me the go ahead to beat them up. In short, Firewatch’s dialogue system will often build on your choices, allowing for ‘personalized’ conversations to occur that are relevant to your own approach to the game.
But of course if these conversations were poorly written or acted then that would all be for naught. Fortunately, Firewatch’s developer Campo Santo did an excellent job on the script and in hiring the right talent to give life to Henry and Delilah. The random banter the two have throughout the game is extremely enjoyable, whether it be about naming a turtle or Henry groaning in mental anguish at Delilah’s stream of lightning puns. Players will likely go around the map reporting every single radio-able aspect to Delilah in hopes of starting up another conversation between the two.
Outside of conversing with Delilah, the majority of Firewatch’s gameplay consists of simply traversing the world to get to your destination. The game does include the ability to run, and allows for short cuts using an item you obtain later in the game, and you can also climb up parts of the terrain, all of which makes exploring the world a generally enjoyable endeavour.
You will however need to get used to the concept of using your map and compass to navigate the rugged Wyoming wilderness. Items found in Henry’s tower and in cache boxes can also be picked up and used to observe your surroundings but these feel largely superfluous and non-essential.
What likely drew most peoples' attention to Firewatch is its beautiful and very colourful art style. The game looks visually stunning thanks to the use of warm colors and art-like backdrops. It all comes together to make a stunning game world and oftentimes I would rest the controller for a few seconds just to take in the visual prowess of the game.
While I can’t praise the game’s visuals enough, sadly Firewatch does have some performance issues that plague it. Throughout my two playthroughs of the game there were dozens of instances where the framerate completely plunged. These dips would last a few seconds and were quite random.
Another key performance issue is lengthy loading times. The world of Firewatch is completely open and all of the loading is done in between in-game days. This means that the loading times are quite long, with some lasting about a minute. This wouldn’t be that big a deal if it wasn’t also for the fact that the game will often freeze while trying to load, forcing you to close the application and restart.
Firewatch is priced at $20 ($18 for those that pre-order) and takes between four and seven hours to complete. The total length of time you spend in the game will largely depend on how much you explore the game world for secrets, how often you call Delilah, and how many times you get distracted by the beauty of the game. Sadly it’s not really very repayable; while you can explore the different dialogue trees in a second playthrough, the overarching story does not change.
Firewatch is a simply gorgeous game that is less about telling an explosive story and more about the little moments that make up the journey. While the game’s performance flaws do damper the overall experience, they are not game breaking, and players who enjoy oddly entertaining character interactions and beautiful game worlds will be smitten with Firewatch.
Full Article - http://www.vgchartz.com/article/263221/firewatch-ps4/
You can expect a new Testament album later this year. In an interview with WMSC 90.3, frontman Chuck Billy dropped the title, Brotherhood of The Snake. He also included that they hope to have the first single (the title track), mixed and released free soon. He also talked about how his Catholic background influenced the […]
Pokémon Mystery Dungeon: Blue Rescue Team and Red Rescue Team are headed to the Wii U Virtual Console on Thursday.
The Game Boy Advance title, Red Rescue Team, costs £6.29, while Nintendo DS title, Blue Rescue Team, costs £8.99.
A life-long and avid gamer, William D'Angelo was first introduced to VGChartz in 2007. After years of supporting the site, he was brought on in 2010 as a junior analyst, working his way up to lead analyst in 2012. He has expanded his involvement in the gaming community by producing content on his own YouTube channel and Twitch channel dedicated to gaming Let's Plays and tutorials. You can contact the author at email@example.com or on Twitter @TrunksWD.
Deadpool wasn’t always a comics (and movie, and video game) superstar. The Merc with a Mouth started out much smaller, as a supporting character in one of the many X-Men comic books. We talked to the people who created and shaped him, to find out how Deadpool conquered the universe.