Wii - Sub Categories

Super Mario Galaxy 2

Super Mario Galaxy™ 2
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Format: Nintendo Wii™
Launch Date: 05/23/2010
ESRB: E (Everyone): Comic Mischief
Game Type: Action/Platformer
Metroid: Other M for the Nintendo WiiMetroid: Other M - US Box Art
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How to Connect your Wii to the Internet

PPNSteve's picture
A short tutorial video from Nintendo showing you how to connect your Wii game console to the internet.

(c)2009 Nintendo
How to Connect your Wii to the Internet

Submitted by PPNSteve on Mon, 11/16/2009 - 20:47. categories [ ]
Format: Nintendo Wii™
Launch Date: 08/31/2010
ESRB: T (Teen): Animated Blood, Violence
New Super Mario Bros. Wii
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Format: Nintendo Wii™
Launch Date: 11/15/2009
ESRB: E (Everyone): Comic Mischief
Game Type: Platformer
WiiMusic Box Art WiiMusic

Platform: Nintendo Wii Software

Launch Date: 10/20/08
ESRB: E (Everyone)
Game Type: Music

Wii Remote™
Wii Balance Board™

Players: 1-4
Developer: Nintendo

Create a musical masterpiece with up to four players. Anyone can play the huge selection of instruments in Wii Music with simple motions-like strumming and drumming.

  • It's easy to play improv jams. Musicians in your band jam by simply playing their instruments to the beat of a song or by improvising to their heart's content. Play faster. Play slower. Skip a beat, or throw in 10 more. No matter what you do, Wii Music automatically transforms your improv stylings into great music. There are no mistakes-just playing for the pure joy of playing.
  • Wii controls immerse you in the music. You can play most of the 60-plus instruments in Wii Music using simple motions with the Wii Remote and Nunchuk controllers. Strum to play guitar, banjo and sitar. Drum to play jazz drums, congas and marching drums. Hammer away to play piano, vibraphone and marimba. Unlike most music games, Wii Music doesn't make you use complex buttons. You only need to imitate playing the instrument.
  • Wii Music offers virtually endless ways to make music. You choose the song and instruments and decide whether to blaze through a rock take on classical songs, put a jazzy spin on folk tunes or transform Nintendo classics like the Super Mario Bros.® theme into Latin-flavored numbers. The song list is only a takeoff point-it's how you improvise with the songs that matters.
  • Send your band-jam recordings to Wii Friends who have Wii Music. They'll see your Mii™ band members, your players' improv styles and your instrument selections. They can watch your recordings, or play over parts of your song, then send their modified recording back to you. Improv jams can be sent back and forth over WiiConnect24 and changed again and again.

Instruments: Most of the instruments in Wii Music are played primarily using simple motion controls. A handful of instruments, such as the saxophone, are played primarily by pressing buttons. Some examples:

  • Jazz Drum Set: Imagine the drum set in front of you, then use the Wii Remote and Nunchuk controllers as drumsticks.
  • Piano: Imagine the piano in front of you, then use the Wii Remote and Nunchuk controllers to hammer on the keys, or tickle the ivories delicately, if you want.
  • Acoustic Guitar: Hold the Nunchuk controller high like a guitar neck, then strum with the Wii Remote controller.
  • Saxophone: Hold the Wii Remote to your mouth to really get into the act of playing, then tilt the Wii Remote upward to belt out loud music or downward to play quietly. You press buttons to play sounds.
  • Violin: Imagine a violin tucked under your chin as you hold the Nunchuk like its neck, then draw the Wii Remote back and forth across its violin strings, while pressing buttons to play notes.
  • Additional Button Control: All instruments offer additional button control for more musical variety. This differs by instrument. For example, while "hammering on the piano," holding the A Button makes an improvised note repeat the last note from the melody, rather than play a random note from the song's main chord. And holding the B Button cuts off each piano note for a clipped "staccato" effect.

Tutes: Wii Music stands in a class of its own. Compared to most other music games, which penalize players if they don't play perfectly, Wii Music is a musical playground where there are no mistakes. But there are nearly limitless ways to play the instruments and songs, and that's where the Tutes come in. When not playing with friends, you can invite jam masters known as Tutes to play with you. They'll join a session playing an instrument that each thinks is strong for a specific song. You can simply enjoy the musical camaraderie, or pick up instrument tips by watching them jam. Each of the 60-plus instruments has a lot of musical depth and variety. The Tutes will show you lots of techniques for many of these instruments, then ask you to follow their examples. They'll start with the simplest techniques, then as you master each one, show you even more nuanced ones.

Getting the Band Together: Every band has six members: Two play the main melody, two cover the percussion beats, one covers the bass groove and one uses the song's chords to support the melody. As a band, the six members often play their special parts at the same time, though each player can jam however and whenever he or she wants. Play all at once. Take turns in the spotlight. Pair up in creative ways throughout the song. You can bring the band to life by yourself, playing one part at a time-or with up to four players.

  • Solo play: When you play by yourself, you can add one part at a time to arrange the whole song exactly how you want. The Tutes are on hand to back up your band in any parts you need filled.
  • Multiplayer: When in a band with friends, up to four people can be band members.
  • Wii Friends: Using WiiConnect24, you can send your jam videos to Wii Friends who own Wii Music. They can then watch your performance, modify it to their liking and send their jam videos back to you.

Beyond the Jam:
Wii Music includes many other modes besides the main band jams, including several musical games and an enhanced video playback mode for recorded jams.

  • Play it again: Use the playback mode to see your jam recordings brought to life with dramatic camera angles.
  • Pick up the baton: Command an orchestra in the conducting game where you'll wave the Wii Remote controller like a conductor's baton to lead a Mii orchestra through orchestrated music. Make them play quickly, slowly, strongly or gently.
  • Ring a bell? Play a handbells game where you'll swing your Wii Remote and Nunchuk controllers to play your two handbells as part of a larger ensemble. Everyone on the team has a job to do: Play one of your notes only when the tune demands it.
  • An ear for music: Take a tone quiz that tests your musical ear by giving you challenges, like putting note-playing Miis in order from lowest to highest pitch.
  • Bang the drum: Play a virtual drum set in the drumming mode, the one mode in Wii Music that also uses the Wii Balance Board accessory (sold with Wii Fit™). You'll use the Wii Remote and Nunchuk controllers as drumsticks, and place both feet on the Wii Balance Board-which work as virtual pedals for the bass drum and hi-hat cymbal.
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PLATFORMS: Wii, Nintendo DS

GENRE: Action/Adventure



Krome Studios (Wii)
n-Space, Inc. (Nintendo DS)

ESRB RATING: RP for Rating Pending

Summer 2008
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Rock Band for the Nintendo Wii

Rock Band Logo Platform: Nintendo Wii Software


Wii Special Edition*
Wii Wireless Guitar
Wii Drums

Ship (Street) Dates:
June 22, 2008

Online Capable: No

# of Players: 1-4

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Mario Cart Wii

Mario Kart® Wii
Mario Kart® Wii box art  


Format: Wii™

Launch Date: 04/27/08

ESRB: E (Everyone): Comic Mischief

Game Type: Kart Racing

Accessories: Wii Wheel™ (included)

Players: 1-4 locally or up to 12 on Nintendo® Wi-Fi Connection with up to 2 players locally

Developer: Nintendo


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Wii Fit™

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Format: Wii™
Launch Date: 05/19/08
ESRB: E (Everyone): Comic Mischief
Game Type: Fitness Training
Super Smash Bros. Brawl Boxart
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